Skip to main content

Posts

Showing posts from January, 2020

Pot Renders

H appy  New Year! For my first blog post of 2020, I thought I'd briefly start with a recap of the last year; to see how far I've come with D_ROGUE. I created   concept art to technical drawings, visual dev to illustrations. I even made animations, to reveal the projects name! 2019, for me, was full of building, learning and improving my 2D and 3D skill set. I learnt so much and overcome so many challenging...challenges. Taking the notes I had from my head and actually creating artwork (shaping the project to where I am now), has been one of the most rewarding things creatively. In 2020, I hope to take what I've built on and take it to new depths. I'm sure that with learning new software, tools and techniques, will come with its own set of challenges. But as Rikki Rogers once said " Strength doesn't come from what you can do. It comes from overcoming the things you once thought you couldn't.".