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Showing posts from October, 2019

Title Animation

Once I decided to announce the name for my game art project  D_ROGUE , I planned to do a reveal animation to launch the title. This was an exciting challenge as I had not animated anything since my time at University. Before I created the animation, I had to create a title logo and encompass it in a certain look and theme to fit the setting. D_ROGUE is set during the late 70's. The decade of the personal computer, roller skates and disco. I looked at ideas from the era to incorporate the new title into an animation (minus the roller skates). After some time researching, I found the personal computer idea kept sticking out for me. It wasn't because that seemed to be the easier-to-animate route (which it was anything but). However, I found its features fitting for the game and genre. You may be wondering how does a retro computer fit into a survival mystery set out in the ocean then? I'll get to that in a bit. While looking for a font for the title