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Showing posts from July, 2020

Updated Texture

U pdated my Alaskan king crab texture in Substance Painter and rendered the image below in Marmoset Toolbag 3. Jason Bartlett © Upon reviewing the crab texture for my model in my previous post (see here ), I found the colours of the exoskeleton popped a little too much which I wasn't happy with. So instead of moving on to the next thing, I decided to update the shell texture in Substance. I studied some more into the crab species and what the crabs look like both underwater and out.  What I found was, red king crabs are just a member of a superfamily of decapod crustaceans, living in the Bering Sea. Of many shapes and shades. Who knew! With t he majority of species having a dark 'muddier' shell, I opted to go for this red-brown  colour on the final model. Not a shiny orange shell, ready to be served in  a five-star restaurant. Thankfully, Substance Painter has a largely non-destructive workflow. I was able to simply pick out the hues in the images I found, and implement the