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Updated Texture

U
pdated my Alaskan king crab texture in Substance Painter and rendered the image below in Marmoset Toolbag 3.


Jason Bartlett ©


Upon reviewing the crab texture for my model in my previous post (see here), I found the colours of the exoskeleton popped a little too much which I wasn't happy with. So instead of moving on to the next thing, I decided to update the shell texture in Substance.

I studied some more into the crab species and what the crabs look like both underwater and out. What I found was, red king crabs are just a member of a superfamily of decapod crustaceans, living in the Bering Sea. Of many shapes and shades. Who knew!

With the majority of species having a dark 'muddier' shell, I opted to go for this red-brown colour on the final model. Not a shiny orange shell, ready to be served in a five-star restaurant.

Thankfully, Substance Painter has a largely non-destructive workflow. I was able to simply pick out the hues in the images I found, and implement them into the texture in minutes.


Thanks for reading :)

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