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Showing posts from April, 2023

Eveready Captain Flashlight Renders

I t has been a substantially long time since I was able to create a personal piece in less than a week. Recently, I had intended to return to modelling the complex machinery for onboard the F/V  Scully  but felt like I could achieve something small, as well as refined, in a short period of time. Which is just what I did. While researching into possible crew possessions from the 70's, I stumbled across this flashlight. The 'Eveready Captain'. Instantly, three things stood out to me. One, I had to add this awesome shiny retro torch into the game. Two, the geometry seemed simple enough to replicate quick in 3D. And three, I mean, it couldn't be more fitting...it's called 'Captain'. Nuff said.  As for references, I was able to find quite a lot of high-quality images online to work from. The main challenges I faced were, replicating the ribbed body without adding too high of a poly count and getting the steel/chrome texture right.    Below are the final ren