C reating a believable world starts with the tiniest of details. Decals. As the quote goes, "Big things have small beginnings". Decals are the little mundane things often unnoticed by the casual viewer. But they play a vital part in bringing the audience into a grounded, believable, and realised world. Labels on machines, stickers on products, stamps on tools, and most importantly, logos plastered everywhere! Decals are an unsung subtle storytelling technique. The player can fill in the blanks and build the bigger picture. I've always believed in creating a small story behind every object within texturing. Whether it's a manufacturers origin label or the recognisable branding of a computer company, this key step leaves a lasting impression in a player's experience. We are not just looking at a digital environment when playing a video game, we are but briefly inhabiting it. Taking the time to add a decal graphic, on something such as a flashlight the player...
A survival mystery set on-board a fishing vessel during the 1977 Alaskan Bering Sea Storm.