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Showing posts from December, 2020

CAT 09 Animation

T owards  my 2020 showreel, I aimed at creating an outro animation, showcasing my CAT09 PC model; with the monitor displaying the D_ROGUE title. See here  for my 2020 showreel. At first, I had no idea how I would display the video on the monitor screen without using a shader for the mesh in Unity (my game engine of choice). While watching tutorials for the software Marmoset Toolbag 3, I discovered there was a free plugin made by an artist which creates a sprite texture sheet of all the frames of a chosen video; playing them in sequence similar to a GIF. The process is quite straightforward and once complete, the custom shader is simply added to the selected material texture slot. Jason Bartlett © Above is the complete CAT09 model animation in Marmoset Toolbag 3. Below the 3D viewport is the keyframe and timeline editors. These editors enable you to select numerous elements of a scene and create an animation. In the outro, I wanted to utilise a slow push pull effect to evoke a sense of