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UV Unwrap Update #2

 A

nother screenshot of my progress UV unwrapping assets onboard the F/V Scully. This time round, the rope coiler, unwrapped and ready for texturing!


Jason Bartlett ©

I'm slowly making my way through unwrapping the assets for the main deck that I've worked on so far this year. I knew this would be a slightly time-consuming stage but I'm a lot quicker at it now than when I first began the project in 2019.

Over time, I've found a steady balance in my workflow; where I alternate between paths to create the best possible UV maps. I use, both the main automatic UV projection tools available, or go in to the UV editor and manually unfold and correct where needed.

When I reach the next major challenge of the project, working on the interior of the boat, I'll have even more experience and a greater idea in the whole unwrap workflow.

Next up, the pot launcher!


Thanks for reading :)

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